New in 1.12
Adds you can test the ball catch minigame for free.
New in 1.11
Added descriptions to updates.
Added so that all main includes are stored, so any time I update the include, all projects get the update.
New in 1.1
Another minigame, base land.
Adds heeps of trophies.
Basketball catch game added.
Minigames engine now added!
Fixes to reg system.
New in 1.01
Fixed registration for new domain.
Removed old Sound Worx logo. Hhaha.
New in 1.0
Added the registration system.
New in private beta 18
More content! Including some achievments, weapon upgrades, dozens more trophies, an unlockable difficulty, stats, more!
New in private beta 17
Fixed escape crash in trophy case (Thanks Colton)
New in private beta 16
Restructured the trophies system. Now, trophies are given in text rather than audio. If you have a trophies.dat file already, delete it, or you will have old non used trophies.
New in private beta 15
Made the game much, much more responsive. 
New in private beta 14
Upon request, added so both controls fire
New in private beta 13
Added a stats system
Added more trophies
New in private beta 12
Added the first 4 trophies.
New in concept demo 1
prettied up the game and menu a bit.
Fixed a few bugs.
New in private beta 11
Added the boss! Prepare for death!
Added that game resets to main menu after you die or you win or exit, etc etc.
Added music.
New in private beta 10
Added the suicide bombers.
New in private beta 9
Added you can stop shield.
New in private beta 8
Added the shield.
Added the space jet ship.
Started working on an item system.
New in private beta 7
Added use of numbers to switch weapons
New in private beta 6
Added difficulty levels.
Added main menu
Added nukes/missiles
New in private beta 5
Renamed rockets to grenades.
Added rockets.
Removed loudspeaker
New in private beta 4
Made the bugs move slower from left to right
New in private beta 3
Added the walkie talkie and the loudspeaker.
Added the base repairation. auto repairs your base if hit.
New in private beta 2
Extended level to 6.
Added a new ship type, the bug.
Added ship types into the readme.
Made ship damages based on the ship type now rather than all ships doing 10 damage.
Made you move a bit faster
Pushed the ships starting location a bit closer to your base.